COM and DCOM technologies allow creating distributed and resuable applications using VC++. This course covers COM, DCOM and also explains how Activex Controls are created.
- Procedural Programming
- OO Solution
- Classes and Objects
- The this Pointer
- Access Specifier and Constructor
- Function Overloading
- Types of Constructors
- Types Of Constructors
- OperatorOverloading
- C++ Program Organisation
- Containership and Inheritance
- Object Size
- Constructor Calls
- Types of Inheritance
- Polymorphism
- Virtual Functions
- More Virtual Functions
- Different Cases of Virtual Functions
- Linking Methods
- Dynamic Linked Libraries - I
- Dynamic Link Library - II
- Dynamically Linked Libraries
- Requirements of Modern Software
- Introductoin to COM
- Creation of COM Components
- Creation of COM Client
- Smart Pointers
- Using COM Components
- Intricacies of COM
- More COM Intricacies
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- Scripting Client
- The Theme Component
- The Theme Client
- Using Standrad Interfaces
- COM Containment
- COM Aggregatoin
- Software Architectures
- ADO - I
- ADO - II
- ADO - III
- COM Transactions
- ActiveX Controls - Part I
- ActiveX Control - Part II
- ActiveX Controls - Part III
- ActiveX Controls - Part IV
- Calendar ActiveX Control - I
- Calendar ActiveX Control - II
- Calendar ActiveX Control - III
- Calendar ActiveX Control - IV
- Calendar ActiveX Control - V
- DCOM - Part I
- DCOM - Part II
- DirectX Family
- Animated Coins
- Moving Bear
- Direct3D
- Realistic 3D
- Rotating Pyramid
- Rotating Cube
- Texture Mapping
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